

Metal Gear Solid (E) (Disc 2).CD2 (this is the renamed.

Metal Gear Solid (E) (Disc 1).CD1 (this is the renamed. cue extension you reference them in the M3U with appropriate ones (.CD1. CD2 and so on so that es_systems.cfg won't list them. cue extension on the multi-disc files with. To have the M3U file be the only item listed in Emulation Station to reduced menu clutter: Make sure to cycle tray status before attempting to change disks. In game you can then swap disks from the core disk options menu (under Options). In it's contents, enter the filenames of the CUE/TOC/CCD files one per line. Multiple discs can be loaded simultaneously from Emulation Station into RetroArch by creating an M3U file (plain-text, ".m3u" extension). So I cant go back to an in-game save point lost here. Im in a save state where I just load up the state and walk off screen to the left and it prompts to insert disc 2. However, I loaded up Parasite Eve (Disc 2).bin and it still read booting Parasite Eve (Disc 1).bin but I went and clicked on new game just to see what would happen, and it told me to insert Disc 1? so maybe it is working correctly im just having trouble starting the 2nd disc because of the save state thing? Which I don't completely understand, Can we not use in-game save points? I have yet to try it as I seen the save state and thought it was a great idea, but now im not so sure. #include "/opt/retropie/configs/all/retroarch.cfg"Īlso, when I loaded up my game and got to where it said insert disk 2 it didn't work. Input_remapping_directory = "/opt/retropie/configs/psx/"Ĭontent_directory = "/home/pi/RetroPie/roms/psx"Īnd the very last line of the file reads: I re wrote the file as you said, my lines now read as such:
